0000282: Use new "Select folder" dialog on Windows Vista and later. 0000283: Modify openFormats reading algorithm for GTA IV Skeleton (.skel) (GooD-NTS) - resolved. 0000286: Option to move files into "Recycle Bin" instead of permanent delete in content archives (GooD-NTS) - resolved. 0000284: Implement "Close all opened archives" action in main menu (GooD-NTS) - resolved. 0000287: Unable to select or deselect files when grouping by tags enabled (GooD-NTS) - resolved. OpenIV - 2.2.1 (Released ) = - 0000285: Add option to close all opened archives before run game (GooD-NTS) - resolved. 0000288: Sometimes EExternalException "C0000006" is thrown (GooD-NTS) - resolved. 0000289: Application crash when no audio playback devices available (GooD-NTS) - resolved. 0000292: Use new Resources system for Grand Theft Auto V (GooD-NTS) - resolved. 0000291: Use new Resources system for Max Payne 3 (GooD-NTS) - resolved.
0000290: Create new RAGE Resources system (GooD-NTS) - resolved. 0000293: Improve openFormats files format for Max Payne 3 (GooD-NTS) - resolved. OpenIV - 2.3 (Released ) = - 0000294: Implement first version of ODR/ODD formats for Max Payne 3 Drawable models (GooD-NTS) - resolved. 0000297: Improve Weapons/Models viewer for Max Payne 3 (GooD-NTS) - resolved. 0000298: Sometimes "Edit mode" button becomes inactive (GooD-NTS) - resolved. 0000296: Archives not opens correctly from Windows File Explorer (GooD-NTS) - resolved. 0000295: Make ability to export separate embedded textures from models (GooD-NTS) - resolved. OpenIV - 2.3.5 (Released ) = - 0000299: Implement import for ODR/ODD formats in Max Payne 3 (GooD-NTS) - resolved. 0000303: Implement support for new encryption algorithms.
Swift shader for gta 5 Pc#
0000300: Implement support for RPF7 PC archives (viewing only) (GooD-NTS) - resolved. 0000301: Implement support of Grand Theft Auto V PC Textures (viewing only) (GooD-NTS) - resolved. 0000302: Improve core to support RAGE 圆4 resources (GooD-NTS) - resolved.
Swift shader for gta 5 how to#
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